Posted by Suzi / 10th February 2010 in Advertising, Insiders Guide, People
Two students fresh out of The Ad School 2009 have gained a lot of attention for their latest idea – an ambient campaign for new television show, Flash Forward.
Posted by Steph / 10th February 2010 in Game.Dev, People, Production Diaries
Programming students are a few hours away from submitting their Gold on their final game project: the Uprising.
Posted by Steph / 10th February 2010 in 3D.VFX, Movie Theatre, Production Diaries, mds
The student from the diploma of 3D Animation, class of April 2009 are about to finish after 40 weeks of hard work. Come and see their final presentation.
Posted by Suzi / 9th February 2010 in 3D.VFX, Profiles
Introducing Tammie, our Advanced 3D Productions turned Digital Creativity tutor. Find out more about Tammie and her favourite weekend pasttime here!
Posted by Steph / 9th February 2010 in Game.Dev, Industry News, People
100% success rate for the programmers from Nightfall! That’s a news we needed to share!
Posted by Suzi / 8th February 2010 in Advertising, Insiders Guide, People
Imagine your first week of uni, you probably figure it’ll all be introductions, finding out what you’re going to learn and getting to know eachother, right? Not at Media Design School’s The Ad School!
Posted by Darron / 8th February 2010 in 3D.VFX, Movie Theatre, Production Diaries
Strong on mood this excellent modelling reel from Media Design School Diploma of 3D Animation February 2009 grad Ryan Ware conveys a great sense of atmosphere,and some cinematic lighting used to great effect.
Posted by Darron / 8th February 2010 in 3D.VFX, Movie Theatre, Production Diaries
Big earth moving machinery modelled and textured in ultrafine detail; a technically accurate and astute reel from Jason Wong, a graduate of Media Design School’s Diploma of 3D Animation
Posted by Darron / 8th February 2010 in 3D.VFX, Movie Theatre, Production Diaries
The one-year Media Design School Diploma of 3D Animation steps those new to 3D through the essential buidling blocks of the craft – modelling, texturing, rendering, lighting and animation.
Posted by Steph / 8th February 2010 in Game.Dev, Industry News
So Media Design School hosted the Global Game Jam 2010 for Auckland – second edition of the crazy International 48 Hours game making weekend! And thumbs up!…